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Gfx::ModelTriangleV1AndV2 Struct Reference

Triangle of new model file version 1 and 2. More...

#include <model_io_structs.h>

Public Attributes

VertexTex2 p1
 1st vertex
 
VertexTex2 p2
 2nd vertex
 
VertexTex2 p3
 3rd vertex
 
Material material
 Material.
 
std::string tex1Name
 Name of 1st texture.
 
std::string tex2Name
 Name of 2nd texture.
 
bool variableTex2 = true
 If true, 2nd texture will be taken from current engine setting.
 
ModelLODLevel lodLevel = ModelLODLevel::Constant
 LOD level (only version 1)
 
int state = 0
 Rendering state to be set.
 

Detailed Description

Triangle of new model file version 1 and 2.


The documentation for this struct was generated from the following file: