30 #include "sound/oalsound/check.h"
41 float finalAmplitude = 0.0f;
42 float finalFrequency = 0.0f;
43 float totalTime = 0.0f;
44 float currentTime = 0.0f;
61 bool SetFrequency(
float);
64 float GetCurrentTime();
65 void SetCurrentTime(
float);
68 bool SetVolume(
float);
70 void SetVolumeAtrib(
float);
71 float GetVolumeAtrib();
84 void SetPriority(
int);
86 void SetStartAmplitude(
float);
87 void SetStartFrequency(
float);
88 void SetChangeFrequency(
float);
90 float GetStartAmplitude();
91 float GetStartFrequency();
92 float GetChangeFrequency();
93 float GetInitFrequency();
97 SoundType GetSoundType();
111 float m_startAmplitude;
112 float m_startFrequency;
113 float m_changeFrequency;
114 float m_initFrequency;
116 std::deque<SoundOper> m_oper;
SoundNext
Enum representing operation that will be performend on a sound at given time.
Definition: sound.h:43
3D (3x1) vector
Definition: vector.h:53